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     Biomechanical armor (with catalyst)

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    Abel X
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    Abel X


    Posts : 349
    Join date : 2011-02-09
    Age : 30
    Location : Spain, in Costa Del Sol

    Biomechanical armor (with catalyst) Empty
    PostSubject: Biomechanical armor (with catalyst)   Biomechanical armor (with catalyst) Icon_minitimeFri Feb 11, 2011 5:24 pm

    Name: Biomechanical armor

    Description: an armor composed by a mechanism covered with thick plates and flexible plates in the shoulder and a mechanism in the shins covered by a thick plate on the front and back of it and small retractible plates in the joint of the shins and the feet, the feet are composed by a thick plate with a pointed end.

    Effects and uses: The biomechanical armor is a mechanical implant connected directly with Abels body as the result of losing his left shoulder and his shins on the fight against the Bringer, this lets him move like before the confrontation, also increases his physical capacities, making him stronger, faster and capable of jumping incredible distances and also very high, it includes a claw directly connected to the catalyst that is used to attack and use the energy of the catalyst or his own one, finally, it includes a catalyst, capable of awakening the inner energy and strength of Abel and the one of the catalyst, this is because the resonance produced by the mechanism of the catalyst on the catalyzer, this travels to Abels body and stimulates it to create energy, the energy created stimulates the catalyzer and increases the resonance and so and so until all energy is dragged from Abels body, the effects depend on the material used on the catalyst, the catalyst needs to charge a very high amount of energy before being used.

    other: the biomechanical armor also has some gadgets:

    -leg spike: the feet can be put vertical to the shin part, that makes Abel able to transform the legs into large an pretty sharp spikes that can be used to climb or to defend himself when needed.

    -Shoulder spikes: the shoulder can get out some medium length spikes (much like gobul) when needed to counterattack or defend.

    -Breather: the shoulder includes a mechanism capable to clean air or even take air from the water,this makes Abel invulnerable to certain gasses and capable to breath under water for 30 minutes.


    Last edited by Abel X on Sun Feb 13, 2011 6:03 pm; edited 1 time in total
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    Mehaha
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    Mehaha


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    Biomechanical armor (with catalyst) Empty
    PostSubject: Re: Biomechanical armor (with catalyst)   Biomechanical armor (with catalyst) Icon_minitimeSat Feb 12, 2011 6:03 pm

    The item section has a template... Please use it...
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    Abel X
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    Abel X


    Posts : 349
    Join date : 2011-02-09
    Age : 30
    Location : Spain, in Costa Del Sol

    Biomechanical armor (with catalyst) Empty
    PostSubject: Re: Biomechanical armor (with catalyst)   Biomechanical armor (with catalyst) Icon_minitimeSun Feb 13, 2011 6:04 pm

    Fixed
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    Mehaha
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    Mehaha


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    Biomechanical armor (with catalyst) Empty
    PostSubject: Re: Biomechanical armor (with catalyst)   Biomechanical armor (with catalyst) Icon_minitimeMon Feb 14, 2011 2:03 pm

    Again it seems okay... But abuse will result in it being revoked. Also a warning: Mechanical limbs are mechanical... And like any machine if certain parts are missing or damaged it will either function horribly or not at all. So be wary.
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    Abel X
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    Abel X


    Posts : 349
    Join date : 2011-02-09
    Age : 30
    Location : Spain, in Costa Del Sol

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    PostSubject: Re: Biomechanical armor (with catalyst)   Biomechanical armor (with catalyst) Icon_minitimeMon Feb 14, 2011 2:40 pm

    know it, that's why I always carry a little bit of oil with me Razz
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    Mehaha
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    Mehaha


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    Biomechanical armor (with catalyst) Empty
    PostSubject: Re: Biomechanical armor (with catalyst)   Biomechanical armor (with catalyst) Icon_minitimeMon Feb 14, 2011 3:37 pm

    Ok cool approved...
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    Biomechanical armor (with catalyst) Empty
    PostSubject: Re: Biomechanical armor (with catalyst)   Biomechanical armor (with catalyst) Icon_minitime

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