Names: Hahai "Ogre" Nalu
[Name is Hawaiin - Hahai: hunt Nalu:Wave]
Alliance: Independent Hunter
5 Throwing Knives
Appearance:- Spoiler:
Biographies: A boy whom comes from a big village. The village specializes in unconventional methods of hunt. With all their equipment being unconventional as well. He originally started out as a thief on the streets. However with his talents he quickly earned enough money and stole enough supplies to try hunting. Something he seemed to like and as such kept doing it. Adapting his skills in stealing and even mental tricks to his hunting style.Once he got into the hang of hunting he was given the nickname Ogre.
Mostly because his way of speaking gives many the "Heeby Jeebies." Secondly because he is very good in battle with other hunters.
Kill Tally: N/A
Weapons:Crazy Bones
His main weapon and only bit of equipment which he didn't steal. A typical sword. Made from the bones of an unknown monster. It was a gift from his mother whom got the name "Great Ogre."
He also carries five throwing knives.
- Spoiler:
Name: Money Bomb
[Aka: Bling Bang, Explosive Deposit ETC]
Looks: Like an ordinary bag. Sometimes with a design of sorts. The bags size ranging from a fist to a head.
Effect: It explodes causing pressure, shrapnel and heat damage. Most of the damage is done by the typical coins inside digging into flesh. It is also very loud and distracting. Typically used for assassination. As a coin pouch is an not very suspicious.
Other: Can be made from a variety of materials with varying affect. The coins may be retrieved later if the circumstances permit it.
Style:Sword/Speed/Poison Immunity/Traps/Throwing Weapons
He takes full advantage of his great agility. He aims at always being the faster one. Dodging when need and attacking when able. He is also very acrobatic being able to jump up or across 10ft easily. Thus his sword attacks are also meant to be fast to attack from exposed angles and blind spots. Making him an assassin type fighter of sorts.
He custom makes his armor for his very distinct way of hunting. His armors are a bit weaker than typical armors because they consist mostly of leathers. With some fortification from bone or metal. However they are incredibly light weight. His speed is at least 2-3 times faster than usual. Thus he has no need for high defense as he can usually dodge an attack.
He's calm and typically unafraid. He spent most of his childhood handling poisons ETC for "Work." As such he has a natural immunity to poison which is quite an achievement. The level of immunity that only comes from constant exposure. He is also great and setting and utilizing traps. He also has great aim with thrown weapons.
Special Modes:Charge Attacks:- Spoiler:
Name: Predator
Requirements: N/A
Description: Ogre's little trick for messing with creatures. It works on small carnivores and herbivores. By letting out a loud yell he will scare them. Special in that he imitates the bass found in the voices of large carnivores. This causes them to become fearful. Either making their attacks weaker or even scaring them off. With the proper application this possesses a variety of applications.
Effect: N/A
Charge Time: Really Short
[Time it takes to breath in deeply]
Name: Steal
Requirements: Free Hand
Description: Ogre will simply bump into a person, monster or thing. At which he'll snatch something so fast no one would have noticed he did it. Even digging in their pockets ETC. If used on certain monsters will need to be distracted for it to be successful. The darker the area the better it is to use. This applies to noise as well. Unless it is a monster with good senses. In the cases of monsters this is most of the time just high speed carving.
Effect: If used on an RPC 1 small object [like an ore] is stolen. This is decided by the one being robbed OOC. If used on an NPC a random small object is awarded to them by a staff member. In areas that are dark or noisy or both a better item is awarded. Or in the case of RPC thefts they may choose 1 item per condition [Light and Sound] to exclude from possible rewards. The target may however notice he/she was robbed on as soon as their second post after the theft.
Charge Time: N/A