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rave
HR- 4


Posts : 97
Join date : 2009-07-18
Age : 31
Location : north carolina

trip wire trap Empty
PostSubject: trip wire trap   trip wire trap Icon_minitimeTue Jul 21, 2009 3:25 pm

trip wire trap

A bunch of barrel bombs is set to roll onto the enemy from a hill. It does massive damage to them. It activates when they trip over a wire laid across the ground
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KeIl
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Posts : 72
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Age : 29
Location : Right behind you... LOOK OUT!!

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PostSubject: Re: trip wire trap   trip wire trap Icon_minitimeSun Jul 26, 2009 2:17 am

Wait, this is a trap that implements a lot of BOMBS and does MASSIVE damage?! Doesnt that seem a little overpowered? Traps are meant to do just that: trap the monsters. Not harm them. Maybe try putting this in "Item Creation" and reduce it from massive amounts of bombs" to maybe only a few that explode when a trip wire is crossed. That way you wouldnt be required to set it up in like 20 minutes as to teh normal 10 seconds. AND you wont need a hill. AND it wont be misclassified under "Traps." If an item hampers movement, its a trap. Damage: item. Block one or more senses? Also an item. Pretty cool idea visually, just too hard to actually do. Think about it: you can only take 3 large bombs with you, how would you take this massive trap?
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VivaLaCult
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PostSubject: Re: trip wire trap   trip wire trap Icon_minitimeMon Aug 10, 2009 1:21 am

I wanted to point out, the post correcting the mistakes of this "trap" is longer than the topic making it.

lol.
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Monsters
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PostSubject: Re: trip wire trap   trip wire trap Icon_minitimeMon Aug 10, 2009 10:42 am

Your post is longer than the creation post.
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VivaLaCult
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PostSubject: Re: trip wire trap   trip wire trap Icon_minitimeMon Aug 10, 2009 2:33 pm

LOLOLOLOLOLOL Razz.
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Mehaha
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Mehaha

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PostSubject: Re: trip wire trap   trip wire trap Icon_minitimeMon Aug 02, 2010 4:53 pm

Please use the appropriate template.
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