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 Saphaia

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Razor
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Posts : 298
Join date : 2009-08-15

PostSubject: Saphaia   Tue Nov 10, 2009 9:02 pm

Name:Saphaia

Size:2000~2500

Lineage:Elder Dragon

Description/Image:

Element:Water

Status Inflicted:Ice and Water

Weakness:Thunder

Attacks/Tactics:Saphaia is a under sea dragon but can also be found in swamps,lakes, and even some big lakes.Saphaia Is weak against Thunder element, and sonic bombs thrown on the water near her,Lances and big weapons work well.Range weapons have a slight effect but must be infused with a thunder element.Saphaia can use a bubble attack which envelops a hunter or warrior's head in a bubble of water and may cause drowning.
Saphai's Tail must be completely severed in order to keep her from using her water powers.

Carve List:
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Merrow
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PostSubject: Re: Saphaia   Mon Nov 16, 2009 12:25 am

Carve list is meant for stuff you actually carve from the monster with the breakables meant as a guide for extra items. Wind isn't an official element for weapons, change that until further notice. Besides as a water monster shouldn't it be weakest agains thunder?
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Tobakado
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PostSubject: Re: Saphaia   Sat Apr 17, 2010 2:03 pm

edited it
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Mehaha
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PostSubject: Re: Saphaia   Thu May 27, 2010 6:34 pm

Merrow wrote:
Carve list is meant for stuff you actually carve from the monster with the breakables meant as a guide for extra items. Wind isn't an official element for weapons, change that until further notice. Besides as a water monster shouldn't it be weakest agains thunder?

Wind I think should be an acceptable element... It was introduced in the manga and it worked rather well. Though their implementation was a bit broken we can tone it down. And as for the carve list... In an RP setting it is way different from a game. As one can make who knows what from you don't wanna know what. So really it's more or less only usable for things that you wouldn't assume it had such as gems ETC.
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PostSubject: Re: Saphaia   Sat Jul 03, 2010 11:48 am

"It's not an element right now" is clearly what I said. Until we have a way to implement it no custom wind.

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PostSubject: Re: Saphaia   Mon Aug 02, 2010 5:10 pm

So then lets come up with one. We can just treat it as a nuetral element. Being nuetral it has no blight. And its gained from monsters with wind press.

Is that good?

Back to the APP it seems acceptable now.
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